Post-jam update


Thanks for playing, and for all the excellent feedback!

I've just uploaded a post-jam update, which incorporates the following changes:

  • Significantly increased the difficulty and the steepness of the difficulty curve.
  • Gameplay is now divided into "levels", where every 5 points timer speed and building complexity steps up in a noticeable way.
  • Track and display your high score.
  • Added column numbers to the blueprint and building.
  • Fixed a rare bug where blocks wouldn't drop properly.

Leave a comment

Log in with itch.io to leave a comment.